Gottschalk Technologies, Inc.
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  • Location: Seattle Washington

January 14, 2009

Pricing and Disposable Games

Filed under: Game Development — Tags: — bart @ 9:41 am

One of the questions I need to answer is how I’m going to price any game I create.  Seems there are two ways to approach this.  Try to make a ton of $ on each sale – $60-80.  Or sell for really cheap – $0.99.  The expensive games are an investment for the buyer and they expect a lot.  The $0.99 games are what I’m calling disposable games.  These are things that people might be willing to purchase on a whim and if they don’t like them then no harm done.  If the $0.99 game gives them even 30 minutes of fun then it was worth it.

I’m going for the $0.99 disposable games.

Normally, the term “disposable” is something I try to avoid.  But in this case it’s just some bits of data and disposing of them when done with a game has a negligible impact on the environment.  So, no harm there.

If my games can provide someone 30 minutes of fun while they’re stuck on a bus or at the airport then my mission has been accomplished!

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