Next question: What platform should I target for the games I build?
I think the answer to this needs to be driven by two things -
- The price point I’m targeting
- What I’m familiar with as a user.
In my previous post I address the price point question. http://gottschalktechnologies.com/blog/2009/01/14/pricing-and-disposable-games/ I need a platform that supports this low pricepoint.
The last video game box I owned was the Nintendo Entertainment System (http://en.wikipedia.org/wiki/Nintendo_Entertainment_System). So I’m not familiar enough with the Wii or Xbox to target modern dedicated platforms, at least not right now.
But, I do have an iPhone, and I use it a lot. And I play a lot of games on it. And it supports the pricepoint.
So, that is my answer for now. iPhone here I come!
