Since launching our first iPhone app back in March of 2009 we’ve been collecting survey responses for all of the apps we’ve published. Although we’ve been following the survey results and using them to guide the development of the apps we haven’t gotten around to writing much about what we’re learning. Here are some quick thoughts and reflections.
The first thing that jumps out in the results is that you can’t make everyone happy. In the responses for Hangman GTi Free a close to equal number of respondents said that “the words are too easy” as those that said “it’s too hard!” Based on that we think we might have hit the right balance.
The second lesson learned is that people want to play games like this with their friends and family. One of the questions we’ve asked on both the Hangman GTi Free and Hangman GTi surveys is “Please rate the following features based on how much value they would add to your use of Hangman GTi”. The answers tend to bunch around the features that allow for interaction with others. Specifically, “Two Player Mode – Sharing one phone”, “Two Player Mode – Separate phones over network”, “High Score of Everyone Playing Game”, and “Create Your Own Word Lists”.
The third lesson is that most of the users of our game applications are using iPods rather than iPhones. Around 71% of respondents said that they’re using an iPod. This trend surprised us as we expected there would be mostly iPhone users and iPod would be secondary.
We hope to post more about survey results as there is some interesting information buried in the responses.
If there is something you would like us to dig into in the responses let us know in the comments.



